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Life Of Mercenary

Life of Mercenary is an open-world RPG game where the player has to help a little girl to defeat the bandits that captured her village.

 

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This game was my major sem project where I and my team had to showcase the game in a public mall and let the people play as beta testers to the game so that we can get feedback which will help us to improve the game.

What Did I do?

Level Designs - I Designed the entire level using Unity's Built-In Terrain Editor and a few of the assets from the Unity Asset Store. At first, I designed the level using Paint which was later implemented in Unity.  After re-iterating and brainstorming the design, the level was further changed.

Coding: I coded a few systems like Player Camera, Inventory, and Animation Handler.

Plot: The plot was also designed by me, but considering the project was low scale the game didn't work well since I was trying to make it a big game. In the end, this project taught me how to plan out and develop the game further.

Skill: Unity, Render Pipelines, Blender, Miro, Google Sheets.
 
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